![]() ![]() The research tree and region unlocking requires you to plan your order of execution of which regions you unlock and which technologies you start investing in. The interaction of map/tech unlocks is my favorite semi-unique feature of the game. The UI is very smooth and solves many of the issues with the older generation of logistics games, but this is really table stakes these days. Route management UI is very easy to use although some roadmap features (like fleet upgrades) will be welcome additions. I like the art style, but not everyone will. ![]() The map is infinite as long as you keep unlocking. If you like sprawling networks of trains and trucks combining to make cross-country production chains, you will probably like this game. The devs have taken modding seriously and have support for data and code mods, decent modding docs, and an in-game mod library. I haven't explored many mods yet.Īt minimal graphics settings, it plays surprisingly well on my non-gaming laptop. I do recommend a decent spec GPU for this game though, it's much smoother on my gaming machine. I like the conveyor belts and hope they build out more options around modular factory/station designs. Public roadmap with what looks like a pretty sensible set of priorities ( ) The modular factories in Voxel Tycoon are AWESOME.ĭespite being pre-early-access, it's very polished. (make sure “Output to this building” is enabled, this can be verified in the little light on the right of the text or in the map, if the lines stop moving, there’s no output.I LOVE small dev teams producing great software. If your station has a route setup and the trucks aren’t unloading cargo, check the route orders and the logistics tab. One common mistake for beginners when setting up their first station is to disable selling to a store nearby. If you hover the building you will see a small cogwheel on the top left of each of them, if you click it, you will see one or two options, make sure it fits your needs. In the logistics tab you can see everything, some coloured lines will show up on the map, that’s all the building connected to it, such as stores, warehouses, stations. LogisticsLogistics can be hard, but in Voxel Tycoon it’s pretty easyTo access Logistics of a building, for example a station, just click on it and select “Logistics”. ![]()
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